Examples#
Getting started#
User guides#
- The Simulation State
- The Simulation System
- The Simulation Domain
- Colliders
- Integrators and Minimizers
- Materials, Matchmakers, and Material Tables
- Force Models
- The Force Manager
- Clumps (Rigid Bodies)
- Facets (Triangular & Line Boundaries)
- Deformable Particles
- VTK Post-Processing and Visualization
- Checkpoint Save and Load
- Custom Module Registration and System Usage
Construction & packing pipelines#
- Polydisperse sphere packing in one call
- Catch-all builder: polydisperse GA/DP packings in one call
- Rigid geometric-asperity clumps: step-by-step pipeline
- Geometric-asperity deformable particles: step-by-step pipeline
- Minimization of bidisperse spheres (or disks).
- Jamming of bidisperse spheres (or disks).
- Jammed bidisperse packing: contacts, rattlers, and the dynamical matrix
- Jammed rigid clumps: contacts, rattlers, dynamical matrix, and friction
- Packing-fraction protocol: integrate with a scheduled box rescale
- Pseudo-log trajectory rollout.
- SASA of a rigid clump via a spherical tracer
- Particle-level friction coefficient of a rigid clump